Extends:
Modifiers: abstract
Source code
SpatialFear.SFHealth%%
%function_comment% | travel | int | CreateTag | |
%function_comment% | int | HealingAmount |
| PlayPickupMessage (Pawn Other) | |||
| Pickup | Touch (actor Other) |
{
CreateTag=-1
HealingAmount=30
PickupMessage="You picked up a some health +"
PickupSound=Sound'UnrealShare.Pickups.Health2'
Icon=Texture'UnrealShare.Icons.I_Health'
RemoteRole=ROLE_DumbProxy
AmbientGlow=1
CollisionRadius=22.000000
CollisionHeight=8.000000
Mass=10.000000
}